I know, I keep making blog posts but nobody's even aware this exists, so they aren't seeing it. Kind of makes you wonder what the point is, eh? Sometimes, I just need to braindump, and this helps. This is one of those times.
Firstly, I've been wrestling with what I want to do with stats and mechanics -- I want them to be present, I know. I feel like a game of the sort I'm going for needs some kind of character advancement. It's one thing to be slowly transformed into a bimbos, cow girl, or whatever and another thing to be able to increase your character's strongliness or stamina or whatnot.
Which brings me to an interesting point. Tempestreturns over on
the TF Games Site forum made a comment in a thread about their own game, HERS-3X, that the health stat implies physical challenges, and having events that affect your health was getting too close to violence, which they don't want to write about in a sexytimes game. Reading that particular point in the post was kind of a 'well, duh' moment for me. It's one of those things that makes perfect sense, so why didn't it occur to me before? When I ponder what gameplay would be like in Bimbpocalypse, here, I lean a little too close to mimicking Dead Rising, I think. Wading through a crowd of bimbos and wailing on them with a baseball bat is probably not very appropriate for the overall theme of the game -- it's supposed to be sexytimes.